///////////////////////////////////////////////////////// // Map name Ruine Castle // // Autoexec by antman // // Last edited 25-06-2009 // // http://www.antman.info/wolf/etpro/autoexecs/ // ///////////////////////////////////////////////////////// // Settings set b_beginround loc_load set b_locationJustify -1 set b_locationMaxChars 15 set b_locationMode 1 // Set spawnpoints set spawnpsr "vstr spawnp0r" set spawnpsb "vstr spawnp0b" set spawnp0r "setspawnpt 0; play sound/menu/select; set spawnsay vstr spawnsay0; echo ^0[ ^nspawn at ^wDefault Spawn ^0]; set spawnps vstr spawnp1r" set spawnp1r "setspawnpt 7; play sound/menu/select; set spawnsay vstr spawnsay1; echo ^0[ ^nspawn at ^iSpawnpoint 1 ^0]; set spawnps vstr spawnp2r" set spawnp2r "setspawnpt 8; play sound/menu/select; set spawnsay vstr spawnsay2; echo ^0[ ^nspawn at ^iSpawnpoint 2 ^0]; set spawnps vstr spawnp3r" set spawnp3r "setspawnpt 9; play sound/menu/select; set spawnsay vstr spawnsay3; echo ^0[ ^nspawn at ^iSpawnpoint 3 ^0]; set spawnps vstr spawnp4r" set spawnp4r "setspawnpt 10; play sound/menu/select; set spawnsay vstr spawnsay4; echo ^0[ ^nspawn at ^iSpawnpoint 4 ^0]; set spawnps vstr spawnp5r" set spawnp5r "setspawnpt 11; play sound/menu/select; set spawnsay vstr spawnsay5; echo ^0[ ^nspawn at ^iSpawnpoint 5 ^0]; set spawnps vstr spawnp6r" set spawnp6r "setspawnpt 12; play sound/menu/select; set spawnsay vstr spawnsay6; echo ^0[ ^nspawn at ^iSpawnpoint 6 ^0]; set spawnps vstr spawnp0r" set spawnp0b "setspawnpt 0; play sound/menu/select; set spawnsay vstr spawnsay0; echo ^0[ ^nspawn at ^wDefault Spawn ^0]; set spawnps vstr spawnp1b" set spawnp1b "setspawnpt 1; play sound/menu/select; set spawnsay vstr spawnsay1; echo ^0[ ^nspawn at ^dSpawnpoint 1 ^0]; set spawnps vstr spawnp2b" set spawnp2b "setspawnpt 2; play sound/menu/select; set spawnsay vstr spawnsay2; echo ^0[ ^nspawn at ^dSpawnpoint 2 ^0]; set spawnps vstr spawnp3b" set spawnp3b "setspawnpt 3; play sound/menu/select; set spawnsay vstr spawnsay3; echo ^0[ ^nspawn at ^dSpawnpoint 3 ^0]; set spawnps vstr spawnp4b" set spawnp4b "setspawnpt 4; play sound/menu/select; set spawnsay vstr spawnsay4; echo ^0[ ^nspawn at ^dSpawnpoint 4 ^0]; set spawnps vstr spawnp5b" set spawnp5b "setspawnpt 5; play sound/menu/select; set spawnsay vstr spawnsay5; echo ^0[ ^nspawn at ^dSpawnpoint 5 ^0]; set spawnps vstr spawnp6b" set spawnp6b "setspawnpt 6; play sound/menu/select; set spawnsay vstr spawnsay6; echo ^0[ ^nspawn at ^dSpawnpoint 6 ^0]; set spawnps vstr spawnp0b" // Announce spawnpoints set spawnsay0 "play sound/etpro/chatsound; say_teamnl ^5spawning at ^0Default Spawn" set spawnsay1 "play sound/etpro/chatsound; say_teamnl ^5spawning at ^wSpawnpoint 1" set spawnsay2 "play sound/etpro/chatsound; say_teamnl ^5spawning at ^wSpawnpoint 2" set spawnsay3 "play sound/etpro/chatsound; say_teamnl ^5spawning at ^wSpawnpoint 3" set spawnsay4 "play sound/etpro/chatsound; say_teamnl ^5spawning at ^wSpawnpoint 4" set spawnsay5 "play sound/etpro/chatsound; say_teamnl ^5spawning at ^wSpawnpoint 5" set spawnsay6 "play sound/etpro/chatsound; say_teamnl ^5spawning at ^wSpawnpoint 6"