GMPO HUMMEL CFG //Sprache bind g "PAUSE" bind h "UNPAUSE" bind j "say ^7/^4/^1/^7 YA TEBEYA TRAXNUL BbICOCu /^4/^1/ ^7COPYRIGHT by humM3L" bind i "say ^7HIGHBOT HIGHBOT HIGHBOT" bind k "say ^6HEJJJJJJAAAA HUMMEEEELLLAAA" bind l "say ^7:^nH^7) "HUMMI HAPPY" name "^7Gadda" bind n set name ^7Gouda bind DEL "vsay_team needammo" bind PGDN "vsay_team medic" // GUNFRAME SCRIPT bind O "vstr gun_frametoggle" set gun_frametoggle "vstr gun1" set gun1 "cg_gun_frame 1;echo ^4GUN_FRAME ^21;set gun_frametoggle vstr gun2" set gun2 "cg_gun_frame 0;echo ^4GUN_FRAME ^10;set gun_frametoggle vstr gun1" // SPAWNPOINTS bind 1 "setspawnpt 1;play sound/menu/select;echo ^11" bind 2 "setspawnpt 2;play sound/menu/select;echo ^12" bind 3 "setspawnpt 3;play sound/menu/select;echo ^13" bind 4 "setspawnpt 4;play sound/menu/select;echo ^14" bind 5 "setspawnpt 5;play sound/menu/select;echo ^15" bind 6 "setspawnpt 0;play sound/menu/select;echo ^1DEFAULT" // Klassenscript bind F5 "class m 1;echo ^0GMPO ^7MEDIC;bind f12 vsay_team NeedAmmo" bind F8 "class f 1;echo ^0GMPO ^7LEUTNANT;bind f12 vsay_team Medic" bind F9 "class e 1;echo ^0GMPO ^7INGENEUR;bind f12 vsay_team Medic" bind F7 "class c 1;echo ^0GMPO ^7COVERT;bind f12 vsay_team Medic" bind F6 "class s 4;echo ^0GMPO ^7PANZER;bind f12 vsay_team Medic" bind F4 "class e 2;echo ^0GMPO ^7RIFLE;bind f12 say_team Medic" bind F10 "class s 2;echo ^0GMPO ^7MOBILE;bind f12 vsay_team Medic" //Bewegung und Aktivitäten: bind t messagemode bind y messagemode2 bind v mp_quickmessage bind mouse1 +attack bind mouse2 +reload bind mwheelup weapnext bind mwheeldown weapprev bind f1 vote yes bind f2 vote no bind p openlimbomenu bind kp_enter mp_fireteamadmin bind q "readyteam" bind w "ready" bind KP_Home "kill" bind KP_INS "+moveup" bind SHIFT "+sprint" bind TAB "+scores" bind KP_LEFTARROW "+leanleft" bind KP_DOWNARROW "+leanright" bind Enter "+activate" bind SHIFT "+sprint" bind KP_END "+movedown" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind A "+prone" bind e "weaponbank 2" bind D "weaponbank 1" bind r "weaponbank 5" bind s "+speed" bind ctrl "weaponbank 6" bind END "+zoom" // Network seta rate "25000" seta cl_maxpackets "100" seta cl_packetdup "1" seta cl_allowDownload "0" seta cl_wwwDownload "1" seta cg_predictItems "0" seta cg_smoothclients "1" seta cg_smoothplayers "1" seta net_noipx "1" // Maus-Settings seta sensitivity "2.8" seta m_yaw "0.022" seta m_pitch "0.0151" // etPro-Settings seta b_hitsounds "1" seta b_draw_promotions "0" seta b_draw_rewards "0" seta b_althud "2" seta b_antiwarp "1" seta b_antilag "1" seta b_backupcvars "0" seta b_simpleitems "1" seta b_muzzleflash "0" seta b_tracers "2" seta b_fireteamlatchedclass "1" // div. Settings set cg_antilag "1" set cg_bobroll "0" set cg_bobpitch "0" set cg_bobyaw "0" set cg_bobup "0" set cg_runpitch "0" set cg_runroll "0" set cg_drawFPS "2" set cg_drawgun "1" set cg_marks "0" set cg_atmosphericEffects "0" set cg_brassTime "0" set cg_wolfparticles "0" set cg_shadows "0" set cg_marktime "0" set cg_coronas "0" set cg_drawWeaponIconFlash "0" set cg_drawGun "1" set cg_cursorHints "4" set cg_autoaction "7" set cg_showblood "1" set cg_bloodDamageBlend "0" set cg_bloodflash "0" set cg_bloodTime "0" set cg_crosshairsize "23" set cg_crosshaircolor "white" set cg_fov "107" set cg_gibs "0" seta r_subdivisions "4" seta r_lodbias "0" seta r_drawSun "0" seta r_colorbits "32" seta r_depthbits "24" seta r_picmip "2" seta r_mode "8" seta r_fastsky "1" seta r_dynamiclight "0" seta r_displayrefresh "100" seta r_ext_compressed_textures "1" seta r_inGameVideo "0" seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST" seta r_detailtextures "0" seta r_flares "0" seta r_finish "1" seta r_ignorehwgamma "1" seta r_swapInterval "0" seta r_overBrightBits "2" seta r_mapoverbrightbits "3" seta r_gamma "3" seta r_dlightBacks "2" seta r_intensity "1.5" seta r_fullscreen "1" seta r_stencilbits "0" //settings// seta com_soundMegs "64" seta com_hunkMegs "256" seta com_zoneMegs "32" seta com_maxfps "100" seta cg_drawroundtimer "1" seta scr_conspeed "9999" seta pb_security "0" seta pb_sleep "500"